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Hello there, I'm Jason MacNeil. Welcome to my site!

 

I'm an experienced game developer and 3D artist with a 15+ year long professional career that has been focused on 3D environment art and game design -- mostly level layouts, encounters, and boss designs! In addition, I have experience in 3D Rendering for tradeshow booth design and architectural visualization using such tools as Substance Painter, V-ray, 3DS Max, and more.

I'm most passionate about design, but my extensive background in developing level art has uniquely positioned me to be quite efficient at designing play spaces and iterating quickly on feedback. As a designer who speaks the same jargon as artists, I find it very easy to work with them. Finding that sweet spot where beautiful art and engaging gameplay can coexist to create memorable experiences is where my happy place is. At the same time, I have a personal interest in coding, and have a basic understanding of C#, which affords me a similar benefit when conversing with programming teams and asking for features. 

In my free time, I enjoy TTRPG's such as Dungeons and Dragons or Pathfinder, as well as playing videogames! Some favorite videogames are: Darksiders, Armored Core, Shadow of War, FFXIV, and Valheim!

Noteable Projects

Read about these projects and more in the Games section!

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Great Companies

These are a few of the great teams I've had a chance to work with!

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© 2021 by Jason MacNeil.

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